#ifndef GAMESCENE_H
#define GAMESCENE_H

#include "player.h"
#include <QGraphicsScene>

class GameScene : public QGraphicsScene
{
public:
    Player*gameplayer=nullptr;
    QTimer* gameTimer=nullptr;
    explicit GameScene(QObject *parent = nullptr);
public:
    void update();

};

#endif // GAMESCENE_H
